Ninja x Roglike x One Button ACT! Ninja or Die play report that only jumps and attacks [Bitsummit x

From August 7 to August 8, 2022, from the Kyoto City Society of the Kyoto City Industries Museum Miyakomasse, the work that the writer was worried about was among the works of Japan's largest indie game event BITSUMMIT X-ROADS. A play report to be picked up and introduced.

Coatsink This time, NAO GAMES's NINJA or DIE is a work that makes you feel Japan, especially among the venues where many exhibitors from around the world gathered. As the title suggests, we will send you a report of the work where Ninja moves.

The operation of Ninja or Die is very simple. Just click the ninja in the direction you want to jump (if you have a game pad, press the button with a stick with a stick). Then the ninja jumps while drawing a splendid parabola, and lands automatically while attacking the enemy that hits on the way. And we will continue to jump and jump again.

Wall jumping, which kicks obstacles and goes up the wall, is a standard action game, but this work does not have a walk or dash operation, so even when aiming directly above, the wall is kicked to the diagonal. You need to go.

The game progresses on stage system, and each stage will open the road to the next stage by satisfying different clear conditions such as the enemies and discovery of the key. Although the graphics are flashy, including the production and the simple rules, the graphics are flashy, and it feels like a speedy action game that offers a sense of exhilaration that you can enjoy Zashzash and the enemy by holding a long press.

As the stage progresses, the number of enemies and attacks become intense, and not only exhilaration but also chewyness is improved. If you stop on the wall, it will slip slowly, so it is necessary to make quick judgment while using the time by charge. In addition to just clearing, the replay is ant, such as growing characters and rescue the captured villagers by level up.

The stage after the middle and subsequent stages was highly difficult and the damage was taken, but during retry, the terrain and approximately enemies were in the head, so I was quite easy to aim for and enjoyed the fun of trying again. 。 This time, I played with a ninja, but other characters with different performance such as geisha and warriors have already been released, and it is likely to be a different fun game.

This work is a work of NAO GAMES, where CEO, who was originally an active creator at the game company, became free and active al1. When I talked to Mr. Shibata, who is developing alone, this work is I want to make a game using wall jumps, and as I make it, I don't need to walk anymore. He was born.

Regarding the title with a strong impact, he seems to be working on intuition, saying, I did not think deeply, and ninjas died quickly and made this title. At the moment, the progress was about 70 %, and many stages were already implemented in this demo version.

Although it is different from the exhibited version, the demo version that can enjoy the early stage of the game is released on the NAO Games website, so you can play it on a browser, so why not play it?

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