Industria Devs explains why the game will not be AAA: We can not provide it

Industria is an FPS that presents a strange atmosphere, offering its players an abandoned city to explore, many weapons of the era of the cold war to shoot deadly robots and graphic polishing to live up to some of the titles. Today s big budget. However, Bleakmill is frank with his fans, admitting that their game will be far from the ladder and length of their larger and more popular rivals.

I often get messages on pre-order, 12-hour campaigns, multiplayer and comparisons with AAA games, said Bleakmill s co-founder, David Jungnickel. We can not deliver that.

The fans of the game know that Industria lasts only about four hours, fully solo and will only cost $ 20. In addition, the game was developed by two to six people. Despite this small scale, Industria has been constantly compared to AAA games of highest caliber.

Being compared to the AAA games was a sign, let us think we had done something good, added Jungnickel. After a few years we have reached a point where Industria often resembled a higher quality 3D production than it was at the base.

Many Industria fans started comparing it to Atomic Heart, Battlefield, Bioshock and even the Call of Duty Franchise. All being humble to hear every time we heard that, we knew that honor - and in fact a positive thing - could quickly become a problem. He added. We have never been and will never be able to provide the same quality and size of these productions as we get from.

This honesty of Industria developers has sparked a lot of respect for the players community. An often neglected thing in this industry is the communication that goes from developers to fans , mentioned a player on social networks. When you can be open, honest and frank on some details, it helps to define everyone s expectations.

Industria will be released on Steam, Epic Games Store and Gog on September 30th.

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