An overseas developer encountered a bug of fear during play testing of a new horror game-plans for formal implementation for that fear

Currently, John Szymanski, developing a new horror game My Friendly Neighborhood , has introduced a bug of fear encountered during play testing in Twitter.

Sa ○ Mistle-like doll is a scary work at the time of smiling, but in the bug encountered this time, sudden proliferation at the moment you shoot a doll from behind! It will attack all at once. It is fear that it will chase even if you defeat it. Because John Szymanski was an operation that I did not make, I would be surprised at more than the viewer.

According to Kotaku interviews, it seems that it was accidentally placed a doll of return to one spawn point, and the moment they were activated by the player character's attack, each moved with physical behavior (first Because the animation was the same thing that appeared in one body).

THE FUNNIEST NHL GLITCH I'VE EVER SEEN! ???? (NHL 19 Funny Glitches, Hits & Moments! #2) This unintended growth fear was born. John Szymanski seems to be officially implemented. By the way, if you find all chocolars that give temporary speed boost and use all the chocolars and use it simultaneously, the rare bug says that the speed increases as you slip through the wall?

My Friendly Neighborhood is scheduled to be delivered at STeam.

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